TDM #1
ARRIVAL TDM Exploration |
You're barely given any time to tell anyone about the lottery you've just won or say any goodbyes before it's 1800 hours and the transport pod is waiting there for you to take you to the SS Hygge. True to the message you received, once you enter the transport pod you start to feel very drowsy very rapidly, and you don't come to again until you feel the transport pod bump against one of many landing docks and hear it clip in. The transport pod opens once the airtight seal has molded itself around its door, and lights guide you down a corridor to what looks like a hotel lobby, complete with friendly receptionists waiting behind a counter to greet you. Upon giving your name you will be given a room key and informed that a bottle of champagne (soft drink/juice for minors) is waiting for you in your room. In your room you will find a communications device that you are to strap onto your wrist (or any other appropriate limb) and keep with you at all times. The Captain can communicate with you through the device, and it allows you to keep track of the ship time. While you are checking in, you will be asked to make an appointment with a tailor tonight, who will be by your room to take your measurements so that you can be suitably clothed for the welcome dinner tomorrow, and for any other adventures the ship goes on. When you get to your room, you'll find it's a fairly small cabin with an ensuite bathroom. There's a TV mounted on the wall at the foot of a double bed. On top of the bedside drawer is the smartwatch-resembling comms device that the receptionist was talking about. Its charger is in the drawer. While there are no windows, there is a screen that cycles through various scenery. The nature scenery might have occasional birdsong or quiet sounds of a distant waterfall. The galactic one is magnificent but silent. You can program what's displayed from your comms device. From your comms device you can also request for some white noise to help you sleep, or adjust the room's temperature. As soon as you put it on, you will feel a little prick in your wrist/appendage as it releases nanites into your body. This allows you to communicate with other passengers speaking different languages on board the ship, and it also allows the Captain to keep track of you in case you get lost. It remembers all your preferences, and it functions like a smartwatch, allowing you to contact other passengers as well as Reception, take photos, record videos and do video calls. There is a wardrobe next to the TV that currently only holds a bathrobe and some sleepwear that's of a slightly larger fit for you, to make it more comfortable to sleep in. Don't worry - there'll be more clothes to go into the wardrobe tomorrow when the tailor is ready. Though there is a map of the ship loaded into your comms device, you are left to explore its facilities on your own. Or why not make a friend with another solo arrival and explore together? You may not want to jump into the pool until the tailor has provided you with fitting swimming attire, but maybe a massage at the Golden Palm might interest you after that cramped ride in the transport pod? The Great Escape offers a great many virtual reality experiences that you can enjoy. And of course, if you're hungry, why not hit up some of the restaurants? All facilities are within walking distance of each other, on the main deck at the top floor. You don't have to go straight to your room if you're not tired. |
WELCOME DINNER TDM Mingle |
Hopefully you had a well-rested first night on board the Hygge. Maybe you didn't - maybe you were partying all night. Or maybe you've made a new friend and never quite managed to make it back to your own room. Either way, the tailor will come by your room in the early afternoon to drop off three boxes of clothes tailor-made to suit your body and style. The small box contains some plain underwear and activewear/swimwear for use in the ship's gym/pool respectively. There is also a hand towel with your name embroidered on it, for use at the gym or anywhere else where towels might get mixed up. The large box contains three everyday outfits for your character to wear. You only arrived with the clothes on your back after all - you'll need something to change into. Finally, the medium box contains formal attire for tonight's welcome dinner, held at Umami from 1900 hours ship time. You haven't forgotten about the welcome dinner that Reception mentioned yesterday, have you? It might be awkward to show up late. It is not expected that all the ship's passengers will be in one restaurant at the same time, so unfortunately there aren't enough tables for all solo guests to sit at their own table. If you arrive late you may need to join someone else who's already seated. Come on, it wouldn't kill you to make conversation with your dinner partner for the night, would it? If you're feeling ridiculous in your cocktail dress or stuffy three piece suit, who's to say your dinner partner can't commiserate? Maybe you're from the same place, or share a few same interests. The rest of the dinner will go a lot more smoothly if you happen to get along with your dinner companion(s). After the lavish twelve course dinner, there will be a song and dance performance by some of the ship's crew. The DJ will take over from 2200 hours ship time and play music that is suspiciously suitable to dance to. How about topping the night off with a few fancy moves or a slow dance on the floor? |
DEFYING GRAVITY TDM Event |
It's the fourth night you are spending on board the ship. The current ship time is 0517. Many guests are asleep. Some are still partying it up at Starlight, some are hunched over the jackpot machines. Some people are still convincing themselves they don't have a drinking problem, chins in their palms as they turn stirrers in lazy circles in their almost-empty tumblers. Some might be in the library cafe in the middle of a good book. It happens without warning. One moment you're doing whatever it is you're doing. The next, there's a barely noticeable rumble, and then you're floating. You and everyone else around you and everything else as far as your eyes can see that isn't bolted down to the ship. Sound travels slowly in space. The screaming and the sound of things breaking - they come moments after the weightlessness pushes you away from the ground. Or maybe that's just you, in the thick of the confusion, trying to figure out what's happening and trying to make sense of the chaos that's starting to unfold in front of your eyes. Staff that are clearly distressed attempt to swim-float around and tell passengers to remain calm. Some staff have big, clunky, magnetised boots that allow them to walk along the ship's floor, but they seem to be engineering personnel rushing off somewhere and they're not stopping for hospitality staff or guests. If you are loitering near the lobby where you had first arrived, Hygge staff may ask you to work as quickly as you can launching the transport pods you arrived in back off the ship. If you are in your room and try to make your way to the front door, you will find it is unlocked, and you will notice a lot of confused heads poking out into the corridor. Hopefully you weren't in the pool, because that's now a nebulous floating blob of water that is threatening to suffocate you. Nobody seems to have any accurate information about what the hell's going on and the flurry of activity continues for a good forty minutes, maybe more, before a crisp, clear voice can be heard booming throughout the ship. |
CAPTAIN'S BROADCAST June Event Sneak Preview |
“Good morning, esteemed guests. This is your Captain speaking. At this time I ask you all to please remain calm, hold on to a fixed part of the ship, and follow the instructions of all crew. At approximately 0442 hours ship time, a series of supernovae approximately 312,659 light years away occurred in rapid succession and triggered a cataclysmic chain reaction across the universe. We have lost communications with all nearby star systems. The devastating effects on individual galaxies is currently not known. As a direct result of this chain reaction, the ship was hit by large debris from a nearby implosion and the hull was breached. Several fuel cells have been irreversibly damaged in the breach and a fire has broken out on the lower deck due to leaking oxygen stores, rendering several cabins uninhabitable. In addition, the gravity drive has experienced a catastrophic failure. This resulted in water from the pool flooding the engine room, causing the engine to malfunction and compromising the navigational system. Finally, several critical components of the engine have been jettisoned due to conflicting emergency protocols and these have been scattered throughout time and space. The transport pods have been deployed on their previous command loop in an effort to locate any other survivors and bring them on board. However, there will be insufficient fuel and oxygen for the ship to wait here for the transport pods to return. We must restore the oxygen supply and repair the engine before we can bring additional passengers on board. Our first course of action is to retrieve the energy crystal which will restore full operational power back to the engine. We have traced its unique energy signature to the American frontier, in the year 1862. Our data suggests that the crystal is on board a locomotive transport. Despite the abrupt alteration in the timeline, word has already spread of a valuable jewel being transported across the country. We must board a moving train to retrieve the crystal and bring it back to the ship before it is hijacked by bandits. We have redirected all remaining backup power to the ship’s engine. In doing so we will have enough fuel to initiate one perfectly executed jump sequence to intercept the train. The gravity drive cannot be brought back online if we are to make this jump, so please, hold on tight. I will be initiating the jump sequence through hyperspace into the Wild West in 3… 2… 1.” |
Notes Final points |
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Shepherd Book | Firefly
Accepting this ticket was, now, the second most impulsive thing Shepherd Book has ever done. Had it only been hours? Less than a day, surely, since he'd stormed from the Serenity. Somehow, he always knew it would end that way. Him and Mal. At least he'd tried.
And so, on to another ship, one that is in many ways the precise opposite of the Serenity. Opulence and comfort and cash ooze from every bulkhead. Despite the staff's efforts to welcome everyone, there is a rising discomfort growing up the Shepherd's spine. It's too reminiscent of the Inner Worlds of the Verse.
Book is trying to find a quiet space, as soon as the welcome niceties are done with. Too bad it is very easy to run into another passenger when there are so many around.
Defying Gravity:
Perhaps Book spoke too soon when he called this ship the Serenity's opposite. It's the first thought unbidden to his head when the alarms sound and the gravity fails. He can't stop himself from a dry laugh.
Book is one of those who pulls himself towards the lobby, one practiced tug at a time. He's handled himself in zero-g before, clinging to a wall, any kind of hand-hold that he can find.
When an order is barked at him, it turns out old habits do truly die hard, and Book snaps to. The transport tubes. God, are there people off the ship? "Of course!"
A silent prayer passes over his mind as he floats towards one of the controls. Unfamiliar, he needs a moment to figure them out. "I need a hand here!"
Defying Gravity
"What can I do?" she latched onto a panel as she got close enough.
Re: Defying Gravity
The doors are closed, like the hatch on an escape pod. But the screen over the buttons that should tell it to launch is lit up mauve with a warning. "I can tell it's not safe to launch, but why?"
Re: Defying Gravity
A huff. She remembered the TARDIS protocols that wouldn't let her out until they took her home too. Stupid Doctor!
Defying Gravity
"I can lend you mind." Which in other words; the sonic goes to his mouth as The Doctor - seems to know what he's doing with the controls. He is at least pulling images of the ship up on screen but when he tries to make the ship do something - is having to by-pass security of course.
Which he'll try using his sonic screwdriver first and aims it at the screen with one hand.
Deadlocked.
A mouth pop, could try a manual override but that could take hours and they don't have hours.
Least not by the looks of what has been damaged on the ship according to the screen.
Re: Defying Gravity
"The pods, if they act like escape pods, there should be- a lever, or a hatch, something that doesn't need full power." Since the technological screen is still lit up with all the colors and warnings that tell them 'not working.' Book starts to try to look around the edges of the pod doors.
Re: Defying Gravity
He's silent; as if filtering out what could work and does check on the pods - which are the system is saying they're missing at the moment.
"We need oxygen and fuel."
And puts up the blueprints for both sections of the ship; oh good - they may know something about a ship and be of use!
"I need you to go here. And find a way to patch that up."
He'll take the more dangerous route with the oxygen storage; the real question is - what caused this? It could have been an attack but there doesn't seem to be anyone else on the map.
Now, if The Doctor could reroute whatever power they could spare for the gravity - that would be great.
"You know how to swim right? Just do that but not in water."
Arrival
After years of his mother's parties, Gansey was able to recognize the signs of someone who needed to step away from the crush of guests and find a moment to compose himself. He also recognized a few signs of his own, less talked about, reactions to certain situations. "Are you all right, sir?" As Gansey spoke, he was already searching for a pathway through the crowd to help the man escape to somewhere quieter than the lobby.
Re: Arrival
He sees the little physical hints that Gansey is trying to get through, and Book helps with the motions, sticking his arm out to one person, a quiet 'pardon me' to another. Between the two of them, they can start to get somewhere.
"My thanks for pausing to help an old man," but the self-deprecating comment is tinged with too much amusement. "My name is Book. Ah, Shepherd Book."
no subject
When they're somewhere quiet and out of the way of the passengers hurrying to get their room assignments, he relaxed and focused on Book, making sure that he seemed calmer now that they were away from the crowd. "You're welcome, Shepherd - " Gansey hesitated slightly on the word, unsure if it was his given name or a title. "Book. I'm glad you didn't offend you with that help."