hyggemods ([personal profile] hyggemods) wrote in [community profile] hyggeic2019-05-01 12:01 am
Entry tags:

TDM #1

ARRIVAL
TDM Exploration

You're barely given any time to tell anyone about the lottery you've just won or say any goodbyes before it's 1800 hours and the transport pod is waiting there for you to take you to the SS Hygge. True to the message you received, once you enter the transport pod you start to feel very drowsy very rapidly, and you don't come to again until you feel the transport pod bump against one of many landing docks and hear it clip in.

The transport pod opens once the airtight seal has molded itself around its door, and lights guide you down a corridor to what looks like a hotel lobby, complete with friendly receptionists waiting behind a counter to greet you. Upon giving your name you will be given a room key and informed that a bottle of champagne (soft drink/juice for minors) is waiting for you in your room. In your room you will find a communications device that you are to strap onto your wrist (or any other appropriate limb) and keep with you at all times. The Captain can communicate with you through the device, and it allows you to keep track of the ship time. While you are checking in, you will be asked to make an appointment with a tailor tonight, who will be by your room to take your measurements so that you can be suitably clothed for the welcome dinner tomorrow, and for any other adventures the ship goes on.

When you get to your room, you'll find it's a fairly small cabin with an ensuite bathroom. There's a TV mounted on the wall at the foot of a double bed. On top of the bedside drawer is the smartwatch-resembling comms device that the receptionist was talking about. Its charger is in the drawer. While there are no windows, there is a screen that cycles through various scenery. The nature scenery might have occasional birdsong or quiet sounds of a distant waterfall. The galactic one is magnificent but silent. You can program what's displayed from your comms device. From your comms device you can also request for some white noise to help you sleep, or adjust the room's temperature. As soon as you put it on, you will feel a little prick in your wrist/appendage as it releases nanites into your body. This allows you to communicate with other passengers speaking different languages on board the ship, and it also allows the Captain to keep track of you in case you get lost. It remembers all your preferences, and it functions like a smartwatch, allowing you to contact other passengers as well as Reception, take photos, record videos and do video calls.

There is a wardrobe next to the TV that currently only holds a bathrobe and some sleepwear that's of a slightly larger fit for you, to make it more comfortable to sleep in. Don't worry - there'll be more clothes to go into the wardrobe tomorrow when the tailor is ready.

Though there is a map of the ship loaded into your comms device, you are left to explore its facilities on your own. Or why not make a friend with another solo arrival and explore together? You may not want to jump into the pool until the tailor has provided you with fitting swimming attire, but maybe a massage at the Golden Palm might interest you after that cramped ride in the transport pod? The Great Escape offers a great many virtual reality experiences that you can enjoy. And of course, if you're hungry, why not hit up some of the restaurants? All facilities are within walking distance of each other, on the main deck at the top floor. You don't have to go straight to your room if you're not tired.

WELCOME DINNER
TDM Mingle

Hopefully you had a well-rested first night on board the Hygge. Maybe you didn't - maybe you were partying all night. Or maybe you've made a new friend and never quite managed to make it back to your own room. Either way, the tailor will come by your room in the early afternoon to drop off three boxes of clothes tailor-made to suit your body and style.

The small box contains some plain underwear and activewear/swimwear for use in the ship's gym/pool respectively. There is also a hand towel with your name embroidered on it, for use at the gym or anywhere else where towels might get mixed up. The large box contains three everyday outfits for your character to wear. You only arrived with the clothes on your back after all - you'll need something to change into. Finally, the medium box contains formal attire for tonight's welcome dinner, held at Umami from 1900 hours ship time.

You haven't forgotten about the welcome dinner that Reception mentioned yesterday, have you? It might be awkward to show up late.

It is not expected that all the ship's passengers will be in one restaurant at the same time, so unfortunately there aren't enough tables for all solo guests to sit at their own table. If you arrive late you may need to join someone else who's already seated. Come on, it wouldn't kill you to make conversation with your dinner partner for the night, would it? If you're feeling ridiculous in your cocktail dress or stuffy three piece suit, who's to say your dinner partner can't commiserate? Maybe you're from the same place, or share a few same interests. The rest of the dinner will go a lot more smoothly if you happen to get along with your dinner companion(s).

After the lavish twelve course dinner, there will be a song and dance performance by some of the ship's crew. The DJ will take over from 2200 hours ship time and play music that is suspiciously suitable to dance to. How about topping the night off with a few fancy moves or a slow dance on the floor?

DEFYING GRAVITY
TDM Event

It's the fourth night you are spending on board the ship. The current ship time is 0517. Many guests are asleep. Some are still partying it up at Starlight, some are hunched over the jackpot machines. Some people are still convincing themselves they don't have a drinking problem, chins in their palms as they turn stirrers in lazy circles in their almost-empty tumblers. Some might be in the library cafe in the middle of a good book.

It happens without warning. One moment you're doing whatever it is you're doing. The next, there's a barely noticeable rumble, and then you're floating. You and everyone else around you and everything else as far as your eyes can see that isn't bolted down to the ship.

Sound travels slowly in space. The screaming and the sound of things breaking - they come moments after the weightlessness pushes you away from the ground. Or maybe that's just you, in the thick of the confusion, trying to figure out what's happening and trying to make sense of the chaos that's starting to unfold in front of your eyes.

Staff that are clearly distressed attempt to swim-float around and tell passengers to remain calm. Some staff have big, clunky, magnetised boots that allow them to walk along the ship's floor, but they seem to be engineering personnel rushing off somewhere and they're not stopping for hospitality staff or guests.

If you are loitering near the lobby where you had first arrived, Hygge staff may ask you to work as quickly as you can launching the transport pods you arrived in back off the ship. If you are in your room and try to make your way to the front door, you will find it is unlocked, and you will notice a lot of confused heads poking out into the corridor. Hopefully you weren't in the pool, because that's now a nebulous floating blob of water that is threatening to suffocate you.

Nobody seems to have any accurate information about what the hell's going on and the flurry of activity continues for a good forty minutes, maybe more, before a crisp, clear voice can be heard booming throughout the ship.

CAPTAIN'S BROADCAST
June Event Sneak Preview

“Good morning, esteemed guests. This is your Captain speaking. At this time I ask you all to please remain calm, hold on to a fixed part of the ship, and follow the instructions of all crew.

At approximately 0442 hours ship time, a series of supernovae approximately 312,659 light years away occurred in rapid succession and triggered a cataclysmic chain reaction across the universe. We have lost communications with all nearby star systems. The devastating effects on individual galaxies is currently not known.

As a direct result of this chain reaction, the ship was hit by large debris from a nearby implosion and the hull was breached. Several fuel cells have been irreversibly damaged in the breach and a fire has broken out on the lower deck due to leaking oxygen stores, rendering several cabins uninhabitable. In addition, the gravity drive has experienced a catastrophic failure. This resulted in water from the pool flooding the engine room, causing the engine to malfunction and compromising the navigational system. Finally, several critical components of the engine have been jettisoned due to conflicting emergency protocols and these have been scattered throughout time and space.

The transport pods have been deployed on their previous command loop in an effort to locate any other survivors and bring them on board. However, there will be insufficient fuel and oxygen for the ship to wait here for the transport pods to return. We must restore the oxygen supply and repair the engine before we can bring additional passengers on board.

Our first course of action is to retrieve the energy crystal which will restore full operational power back to the engine. We have traced its unique energy signature to the American frontier, in the year 1862. Our data suggests that the crystal is on board a locomotive transport. Despite the abrupt alteration in the timeline, word has already spread of a valuable jewel being transported across the country. We must board a moving train to retrieve the crystal and bring it back to the ship before it is hijacked by bandits.

We have redirected all remaining backup power to the ship’s engine. In doing so we will have enough fuel to initiate one perfectly executed jump sequence to intercept the train. The gravity drive cannot be brought back online if we are to make this jump, so please, hold on tight. I will be initiating the jump sequence through hyperspace into the Wild West in 3… 2… 1.”

Notes
Final points
  • Reserves are now open and will close on 7 May midnight GMT. Apps will open when reserves close. Calendar here.
  • TDM can be considered game canon if you so choose. This is up to you and your RP partner(s).
  • Due to the fire on the lower deck, the cabin described in the Arrival section is not going to be the room your character will end up staying in in the long run. If you decide to apply and are accepted, your character will be given a room assignment in a two bedroom cabin to share with another character. This is why the cabin description differs from the Accommodation page.
  • As some people will have observed, the facilities page has been updated to reflect the closure of the pool until further notice. The status of the venues will be updated as things happen on board the ship. You are always welcome to backdate visits to currently closed venues!
  • To nobody's big surprise, the first worldhop destination in June will be the Wild West. While the train heist will be the main Event Action, like the TDM categories, there will be Event Exploration and Event Mingle options as well. More information will be posted in the Event Announcement on the 25th of May.
  • The next mod-posted event post will be in the Wild West setting. There will never be a mod-posted event post on board the ship separate from the TDM as all shipbound months are TDM/app months. If you'd like to play out gravity-defying stunts, roommate CR after you have successfully apped in, or anything that would have occurred after the Captain's broadcast, feel free to do so within the TDM or create your own threads in [community profile] hyggeic.
ail: (‣ picture perfect.)

arjuna | fate

[personal profile] ail 2019-05-01 05:20 am (UTC)(link)
I. ARRIVAL
[winning a suspicious lottery meant nothing, considering his idle state inside the grail by the time he received it. however, his name hasn't been called by a magus in what feels like a millennium, and an opportunity to experience something out of a battle royale sounded almost like a mistake. that's probably why he agreed, if he's being honest with himself.

he's not surprised when he suddenly appears in front of a pod, and he's not surprised when he arrives either. reception prompts arjuna for any questions once he's greeted at the front desk, and he has none. ... he does have a ton when he comes back later though, after being poked by his watch. it takes them about twenty minutes to convince him that he doesn't need an antidote, to the confusion of bystanders.

he spends the next hour or so exploring, still occasionally glaring at his watch— but he's quietly taking note of places of interest: the library café, a bar that won't do the trick because he can't get intoxicated anymore, a spa... the area's much too large! he's not too sure if he'll ever be able to explore the entire ship. where he finally stops is the casino area, overwhelmed but spotting an empty seat for slots and he finally decides to try something out.

arjuna's understanding of the game is surface level only but it doesn't take long for a crowd to form around him. he keeps hitting a 777, one by one, fake money pouring out enough that an employee eventually steps in to politely ask him to find a different seat so this one can be fixed. he doesn't need to be told twice.

he's about to find another slot machine before he spots a game of "roulette" according to the sign, standing by as he watches the current game. he has never been a gambling man, but he can see why some are. there are others mingling nearby, prompting him to finally speak up. he hasn't spoken a word to anyone outside of staff yet.]


Will you join the next round? I'm considering it, but... [guess who caused that crowd and got kicked off.]

II. GRAVITY, ANNOUNCEMENT
[stranger things have happened to him than suddenly floating in unfamiliar spaces, in this case the bar, so his face is stoic while guests scream and cry and panic and... right. he still has his bow if danger shows up. he immediately latches onto a railing to help move himself around, perfect for reaching the cocktail that drifted from his hand although it's now pointless to drink it.

he perks up at the sound of the captain's voice, quiet as he processes what this could possibly mean. he frowns, deepening as the captain further explains, and he already wishes for the grail to pull him back. hasn't it only been a few "days"?]


1862, America. The "Wild West"? [not the exact time frame but oh, that brings back memories. bad ones even. which is why he probably also mumbles:] Westerners are wild.

[— ahem] They expect us to contribute for this, which is interesting.

III. WILD CARD
[feel free to pm ideas or make up your own!]
curruid_coinchenn: (the hunt is what defines us)

II

[personal profile] curruid_coinchenn 2019-05-01 07:15 pm (UTC)(link)
[ A familiar face clings to the wall nearby, armor and all. His memories of the America singularity are hazy, at best -- pieces told to him by the Master are all he really has to go on. Berserker tilts his head, voice calm and apathetic as ever. ]

There's nothing to gain from it, so there's no point in contributing, is there?

[ There were things to gain from it, but the Mad King has a twisted view. ]
bountyhead: — ᴘᴇʀꜱᴏɴᴀʟ ꜱᴇᴛ. DO NOT TAKE. ([huh] 005)

I

[personal profile] bountyhead 2019-05-02 02:28 am (UTC)(link)
[ Being the habitual gambler that she was, this kind of atmosphere vitalizes Faye. If you happen to look her way, you may catch a hint of elation in her expression. That is... until she's made her rounds with the machines and winds up enduring so much loss that she decidedly sticks to dawdling at the sidelines of others. That includes the crowd that formed earlier around him -- except that she had turned away within seconds of envy taking hold because damn it that should've been her.

Standing near the roulette tables, she's one of the few that isn't mingling, too busy calculating her own ways of cheating the game until a voice breaks through. ]


Huh? [ She looks in his direction and blinks, staring until his question registers. ] Oh-- no. Not me. Guess my winning streak has worn off or something. [ She grumbles that last part. Not that it was ever in play, to begin with. She emits an agitated sigh and casts her gaze back on the game.

... Wait.

She looks back at him again. ]


Hey! You're that guy from earlier!
hijo: (13)

II

[personal profile] hijo 2019-05-03 03:35 am (UTC)(link)
[That wasn't the impression that Diego got from the announcement, he just ignorantly thought they'd just swoop by the train and grab the gemstone thing somehow, but then he's re-examining the assumptions he's making and he thinks maybe yes, they'll need some help getting their glowy rock back.]

I guess nothing really does come for free. [All things considered, this is a fairly minor other-shoe-drop compared to what he'd been expecting.] Have you even seen this princess lady around?