TDM #1
ARRIVAL TDM Exploration |
You're barely given any time to tell anyone about the lottery you've just won or say any goodbyes before it's 1800 hours and the transport pod is waiting there for you to take you to the SS Hygge. True to the message you received, once you enter the transport pod you start to feel very drowsy very rapidly, and you don't come to again until you feel the transport pod bump against one of many landing docks and hear it clip in. The transport pod opens once the airtight seal has molded itself around its door, and lights guide you down a corridor to what looks like a hotel lobby, complete with friendly receptionists waiting behind a counter to greet you. Upon giving your name you will be given a room key and informed that a bottle of champagne (soft drink/juice for minors) is waiting for you in your room. In your room you will find a communications device that you are to strap onto your wrist (or any other appropriate limb) and keep with you at all times. The Captain can communicate with you through the device, and it allows you to keep track of the ship time. While you are checking in, you will be asked to make an appointment with a tailor tonight, who will be by your room to take your measurements so that you can be suitably clothed for the welcome dinner tomorrow, and for any other adventures the ship goes on. When you get to your room, you'll find it's a fairly small cabin with an ensuite bathroom. There's a TV mounted on the wall at the foot of a double bed. On top of the bedside drawer is the smartwatch-resembling comms device that the receptionist was talking about. Its charger is in the drawer. While there are no windows, there is a screen that cycles through various scenery. The nature scenery might have occasional birdsong or quiet sounds of a distant waterfall. The galactic one is magnificent but silent. You can program what's displayed from your comms device. From your comms device you can also request for some white noise to help you sleep, or adjust the room's temperature. As soon as you put it on, you will feel a little prick in your wrist/appendage as it releases nanites into your body. This allows you to communicate with other passengers speaking different languages on board the ship, and it also allows the Captain to keep track of you in case you get lost. It remembers all your preferences, and it functions like a smartwatch, allowing you to contact other passengers as well as Reception, take photos, record videos and do video calls. There is a wardrobe next to the TV that currently only holds a bathrobe and some sleepwear that's of a slightly larger fit for you, to make it more comfortable to sleep in. Don't worry - there'll be more clothes to go into the wardrobe tomorrow when the tailor is ready. Though there is a map of the ship loaded into your comms device, you are left to explore its facilities on your own. Or why not make a friend with another solo arrival and explore together? You may not want to jump into the pool until the tailor has provided you with fitting swimming attire, but maybe a massage at the Golden Palm might interest you after that cramped ride in the transport pod? The Great Escape offers a great many virtual reality experiences that you can enjoy. And of course, if you're hungry, why not hit up some of the restaurants? All facilities are within walking distance of each other, on the main deck at the top floor. You don't have to go straight to your room if you're not tired. |
WELCOME DINNER TDM Mingle |
Hopefully you had a well-rested first night on board the Hygge. Maybe you didn't - maybe you were partying all night. Or maybe you've made a new friend and never quite managed to make it back to your own room. Either way, the tailor will come by your room in the early afternoon to drop off three boxes of clothes tailor-made to suit your body and style. The small box contains some plain underwear and activewear/swimwear for use in the ship's gym/pool respectively. There is also a hand towel with your name embroidered on it, for use at the gym or anywhere else where towels might get mixed up. The large box contains three everyday outfits for your character to wear. You only arrived with the clothes on your back after all - you'll need something to change into. Finally, the medium box contains formal attire for tonight's welcome dinner, held at Umami from 1900 hours ship time. You haven't forgotten about the welcome dinner that Reception mentioned yesterday, have you? It might be awkward to show up late. It is not expected that all the ship's passengers will be in one restaurant at the same time, so unfortunately there aren't enough tables for all solo guests to sit at their own table. If you arrive late you may need to join someone else who's already seated. Come on, it wouldn't kill you to make conversation with your dinner partner for the night, would it? If you're feeling ridiculous in your cocktail dress or stuffy three piece suit, who's to say your dinner partner can't commiserate? Maybe you're from the same place, or share a few same interests. The rest of the dinner will go a lot more smoothly if you happen to get along with your dinner companion(s). After the lavish twelve course dinner, there will be a song and dance performance by some of the ship's crew. The DJ will take over from 2200 hours ship time and play music that is suspiciously suitable to dance to. How about topping the night off with a few fancy moves or a slow dance on the floor? |
DEFYING GRAVITY TDM Event |
It's the fourth night you are spending on board the ship. The current ship time is 0517. Many guests are asleep. Some are still partying it up at Starlight, some are hunched over the jackpot machines. Some people are still convincing themselves they don't have a drinking problem, chins in their palms as they turn stirrers in lazy circles in their almost-empty tumblers. Some might be in the library cafe in the middle of a good book. It happens without warning. One moment you're doing whatever it is you're doing. The next, there's a barely noticeable rumble, and then you're floating. You and everyone else around you and everything else as far as your eyes can see that isn't bolted down to the ship. Sound travels slowly in space. The screaming and the sound of things breaking - they come moments after the weightlessness pushes you away from the ground. Or maybe that's just you, in the thick of the confusion, trying to figure out what's happening and trying to make sense of the chaos that's starting to unfold in front of your eyes. Staff that are clearly distressed attempt to swim-float around and tell passengers to remain calm. Some staff have big, clunky, magnetised boots that allow them to walk along the ship's floor, but they seem to be engineering personnel rushing off somewhere and they're not stopping for hospitality staff or guests. If you are loitering near the lobby where you had first arrived, Hygge staff may ask you to work as quickly as you can launching the transport pods you arrived in back off the ship. If you are in your room and try to make your way to the front door, you will find it is unlocked, and you will notice a lot of confused heads poking out into the corridor. Hopefully you weren't in the pool, because that's now a nebulous floating blob of water that is threatening to suffocate you. Nobody seems to have any accurate information about what the hell's going on and the flurry of activity continues for a good forty minutes, maybe more, before a crisp, clear voice can be heard booming throughout the ship. |
CAPTAIN'S BROADCAST June Event Sneak Preview |
“Good morning, esteemed guests. This is your Captain speaking. At this time I ask you all to please remain calm, hold on to a fixed part of the ship, and follow the instructions of all crew. At approximately 0442 hours ship time, a series of supernovae approximately 312,659 light years away occurred in rapid succession and triggered a cataclysmic chain reaction across the universe. We have lost communications with all nearby star systems. The devastating effects on individual galaxies is currently not known. As a direct result of this chain reaction, the ship was hit by large debris from a nearby implosion and the hull was breached. Several fuel cells have been irreversibly damaged in the breach and a fire has broken out on the lower deck due to leaking oxygen stores, rendering several cabins uninhabitable. In addition, the gravity drive has experienced a catastrophic failure. This resulted in water from the pool flooding the engine room, causing the engine to malfunction and compromising the navigational system. Finally, several critical components of the engine have been jettisoned due to conflicting emergency protocols and these have been scattered throughout time and space. The transport pods have been deployed on their previous command loop in an effort to locate any other survivors and bring them on board. However, there will be insufficient fuel and oxygen for the ship to wait here for the transport pods to return. We must restore the oxygen supply and repair the engine before we can bring additional passengers on board. Our first course of action is to retrieve the energy crystal which will restore full operational power back to the engine. We have traced its unique energy signature to the American frontier, in the year 1862. Our data suggests that the crystal is on board a locomotive transport. Despite the abrupt alteration in the timeline, word has already spread of a valuable jewel being transported across the country. We must board a moving train to retrieve the crystal and bring it back to the ship before it is hijacked by bandits. We have redirected all remaining backup power to the ship’s engine. In doing so we will have enough fuel to initiate one perfectly executed jump sequence to intercept the train. The gravity drive cannot be brought back online if we are to make this jump, so please, hold on tight. I will be initiating the jump sequence through hyperspace into the Wild West in 3… 2… 1.” |
Notes Final points |
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james t. kirk ( star trek aos )
It's not an away mission per se-- well, certainly not a standard away mission, that's for sure. Jim is a whole lot more leisurely in the way he approaches it, wearing more casual clothes rather than his uniform as he looks around, poking his head into various spots all over the ship.
He's particularly fascinated by the chapel, but it's the bars where he spends the most time. Not just because he wants to meet new people and socialize, because he does, but also because it's the perfect spot to watch all kinds of different people. Whether it's getting a drink at the Cadenza, reading a few books at the Library Café, or walking around the dance floor at the nightclub Starlight and wondering whether to join in or not, he can be found (and easily approached) just about anywhere. ]
II ▹ MINGLE
He helps himself to a variety of food, and he might openly ask someone near him about whatever it is they're eating. ] Never seen anything like it, but it looks good.
[ He feels stuffed full by the time the music starts playing. But it's a fairly slow song, and Jim sees no reason why they shouldn't all make the most of tonight, so he turns to the person nearest and asks, friendly and a little playful. ] May I have this dance?
III ▹ EVENT
He does know how to move in them a little better than most people would, though. He's one of the first to push himself out of his room, after he manages to wiggle on a pair of sweatpants and a T-shirt, and he starts floating down the hallway, asking anyone he can find if they know what's going on.
It's when he recognizes what look like engineers and mechanics stomping down the hallways. Perking up, he reaches out, but they walk past him before he manages to get a decent grip on their arm. ]
Hey! [ He calls out, but at the lack of an answer, he just grabs onto the walls and pushes himself further down the hallway, using the momentum to move faster. He's intent on catching up to them, or following them to wherever they're going... so intent he might not even notice when someone else is floating out of their own room and headed right into him. ]
IV ▹ WILDCARD
exploration!
This is why Percy is in the chapel trying to find a hearth or some similar type of fire pit. The gods might not have any influence here but having a hearth with the fire going will make him feel a little better about all this]
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He opens his eyes to find someone standing near a pit close by. It's empty now, though there is some kind of control panel around the edge. ]
You can't light a fire, but... [ He gestures to the panel, smiling. ] The projection is pretty realistic.
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[Too bad Leo's not here. Percy is quite literally out of his element]
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[ He shifts onto his knees, looking at the pit curiously. ] Why is the fire important?
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[He thinks of how best to explain this] Where I come from, if there's a fire going in the hearth, that means it's a protected space. There's hope.
But I don't know if it works with a fake fire. Those kind don't really need to be looked after.
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I
Did you get the uh, the scam letter thing? [Because what the hell is this Nigerian princess business?]
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What he's sipping on looks like neat whisky, though it has something of a spicy bite to it. He sucks in a breath, then glances at the stranger sitting beside him. ]
Sorry, scam letter? [ He's a few centuries past the Nigerian prince schemes, you'll have to forgive his ignorance. ]
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Normally they ask for your bank account number and empty it overnight.
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Joke's on them, in that case, because I don't have one. Not much of a scam if they don't even do those kinds of basic checks on their victims.
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III
They go spinning for a few seconds before Peter uses the jets to fix their directions and halt their movements. He grabs onto the other man's arms to keep him upright, focusing and giving him a good look. ]
Sorry, didn't see you there. [ After pressing the switch on the side of the helmet, it retreats into the small device behind Peter's right ear and he offers a smile. ] You ok?
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Yeah. Yeah, I'm fine. [ Cupping his forehead as he regains his focus, he looks at the guy up and down for a few seconds, then-- ] How good are those boots? I was trying to follow after those engineers, but I lost them. You don't happen to know the way to engineering, do you?
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Pretty good but I'm afraid I only have one pair. [ Everyone has been ogling them, something Peter is used to, but he's to part with them unless is completely necessary. ] I was going there myself, it's on the lower deck to the left. Still a long trip from where we are but if you want to tag along I can take us both there. You've got experience with these kinds of things?
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Let's do that. [ He nods, trying to find the best way to hold onto the guy. ] Yeah. I'm Captain of a starship back home, so I'm no stranger to these kinds of situations. You?
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You're one of the Nova corps, perhaps? [ He eyes the man up and down, looking for any familiar insignia. ] I'm Star-Lord, you might have heard of my team. We're the Guardians of the Galaxy.
[ He says it with such pride that this is the first time since his arrival that Peter is smiling for real. ]
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Exploration
Then it was impossible not to think of St. Agnes, which led his thoughts to Ronan and Adam. As he stares up at the arches and the circular panel that resembles designs he'd seen in churches in Europe, Gansey's public persona slips and he can't hide the longing he feels as he thinks of the two of them.]
Amicus magis necessarius, quam ignis et aqua.*
[He stumbles a bit over the phrase, but Ronan wouldn't have laughed too much over his attempt.]
(* Friendship is more essential than fire and water.)
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No one seems to mind him walking around either, poking his head here and there, studying the engravings on the walls, the patterns carved into stone.
He hears the words from the stranger standing next to him, and he looks over with a small smile. ]
Truer words haven't been spoken.
[ His latin is more than a little rusty, but some phrases he does remember well. ]
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The great thinkers understood the subject well. [The longing for his friends is carefully shuffled away, only a hint of it shadowing his eyes as he presents the polite smile that he had been practicing for years.] I hope that I didn't disturb you. I was distracted by - [He gestures toward the sweeping architecture and details that reminded Gansey of home.] - the wonder of all this.
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No, don't worry. If anything I'm the one worrying I'm disturbing everyone else. [ He looks around briefly. ] I'm not religious. I just find it very peaceful, here.
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I'm not religious either, but there's so many unexplained things in the universe, that I can't ignore the possibility of higher powers. It is peaceful. It reminds me of the church my best friend attends. [St. Agnes doesn't have this grandeur, but it did have the sense of peace that this chapel has.]
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IV Network (audio)
Once everyone's injuries are treated, Bones finds a quiet place and picks up his communicator, sending a message to Jim. ]
Did they actually let you into the engine room?
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[ He sounds every bit like a spoiled brat, pouting after being denied an early Christmas gift. But anyway. ]
I'm not giving up. I'll find a way there eventually. If we're gonna be stuck here then I wanna know this ship.
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[ He's not stunned. ]
Do you seriously want to be thrown in the brig?
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[ Look, he's gotta tease. ]
They can't throw me in the brig if they don't catch me in the act. Besides, I'm not gonna touch anything, I just want to look around.
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